My Work

Below are several games and other projects I've worked on.

Oasis

A puzzle platforming game, developed using Unreal Engine 4. I was responsible for its programming and game design.

Magical Mushroom Trip

A VR experience that lets the player use their own voice to echolocate their surroundings, made using Unreal. I was responsible for its programming.

ExoSense

An asymmetric co-op game made with Unreal, in which two players - only one of whom can see, and the other of whom can hear - must work together to solve puzzles. I led its development team and was responsible for its programming.

Project Kōwhai

An interactive educational experience that simulates the New Zealand bush to teach players survival skills, made using Unreal Engine. I contributed to its programming and game design.

All In: A Game of Chance

A narrative-based game made with Unity. I was responsible for its programming, game design, script, direction, and music.

ADAPT

A drama club I worked with while studying at AUT. I wrote 2 plays for them, 1 of which I directed, and contributed to another play’s concept and script.

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